I have arranged the changes of the last few years. He is clearly changing. And I said goodbye to the previous version of Blender and now I am creating a character with ver.2.8. "Eevee" improves work efficiency. It gives me results instantly. I am very happy that the verification process can be greatly reduced. The following is not yet complete, but I have repeated trials and errors of expression with these new shaders.
October 19, 2019
Comparing
I have arranged the changes of the last few years. He is clearly changing. And I said goodbye to the previous version of Blender and now I am creating a character with ver.2.8. "Eevee" improves work efficiency. It gives me results instantly. I am very happy that the verification process can be greatly reduced. The following is not yet complete, but I have repeated trials and errors of expression with these new shaders.
October 16, 2019
Shader
After all, I chose a shader based on the use of “Eevee”. There were several candidates, but my favorite was “Eevee Toon Shaders (2.8)”. I also tried using "Toon-Pro (Eevee & Cycles)", but I didn't like the results of operability and expression. I am currently searching for an original expression method based on "Eevee Toon Shaders (2.8)". What should be noted is the splendor of “Eevee”. It can get almost the same rendering result in the viewport. This greatly improves work efficiency and shakes the sensitivity of the expressor.
STORM ON
October 2, 2019
Ver. 2020
I started working on the 2020 version. The character design has changed slightly and the rig system needs to be reviewed again. And Blender 2.8 comes with an interesting renderer called “EEVEE”. This rendering speed seems to be much faster. Does this increase work efficiency? I have a great expectation.
STORM ON
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