August 12, 2018
Constraints for the eyeballs control
I control the animation of the eyeball using some "Constraints".
・Fix the eyeballs to "Empty" with "Copy_Location". ("Empty" is set as a child of "Bone_Head")
・Create a controller for the eyeball and use "Damped_Track" so that the eyeballs always faces the controller.
・The controller has a structure that can control the left and right eyeball separately.
Share to Twitter
Share to Facebook
Share to Pinterest
Post a Comment
Post Comments (Atom)